AI Insights · Timothy · October 2021
Top Hasbro Games on Android in Egypt Q3 2021
In Q3 2021, Hasbro games on Android in Egypt showed varied performance trends in downloads, revenue, and active users. Power Rangers: Legacy Wars led in downloads, while MONOPOLY gained steady revenue.
The third quarter of 2021 saw an interesting mix of performance metrics for the top Hasbro games on the Android platform in Egypt. According to data from Sensor Tower, these games exhibited diverse trends in weekly downloads, revenue, and active users.
Power Rangers: Legacy Wars from nWay Inc. experienced fluctuations in both revenue and user engagement. Its weekly revenue peaked in mid-July at approximately $111 but saw a decline towards the end of the quarter, ending at around $42. Weekly downloads showed a downward trend initially but recovered slightly, starting at 3.7K in late June and concluding at about 2.7K by late September. Active users remained relatively stable, starting at 11.3K and ending the quarter at 9.9K.
Adventure Escape Mysteries by Haiku Games saw a gradual decrease in revenue, from $87 at the start of the quarter to no significant earnings by the end of September. Downloads showed similar fluctuations, with a peak of 308 in late June and a dip to 179 by the end of the quarter. Active users also saw a decline, starting at 1K and dropping to 677.
Scrabble® GO-Classic Word Game from Scopely maintained a fairly steady revenue stream, peaking at $64 in late July and stabilizing around $39 by the end of the quarter. The game’s weekly downloads ranged from 116 in late June to 54 by late September. Active users showed a slight decline, starting at 1.8K and ending at approximately 1.4K.
MONOPOLY by Marmalade Game Studio exhibited a consistent increase in revenue throughout the quarter. Starting with negligible earnings, it peaked at $42 by the end of September. However, there were no significant download metrics available for MONOPOLY.
YAHTZEE With Buddies Dice Game, another Scopely title, showed erratic revenue trends, with peaks of $43 at the start and no revenue towards the end of the quarter. Downloads varied from 44 in late June to 61 by late September. Active users also showed variability, starting at 2.4K, peaking at 2.9K in late July, and ending at 2.1K by the end of September.
These trends highlight the dynamic nature of the mobile gaming market in Egypt. For more detailed insights and data, visit Sensor Tower.